App for KoL
Apr. 21st, 2015 04:40 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Character's Full Name: Nicholas "Nick" Hawley
Canon Sleepy Hollow
PB/Actor: Matt Barr
Character's Starting Level: 1
Character Age: 28
Physical Description: Nick stands around 6'1" and has a stocky broad-shouldered build. He's muscular and very evidently spends considerable time working out to maintain that physique in between jobs because it can sometimes mean the difference between life or death on his hunts. And maybe he's a little bit vain. He keeps his blond hair long and his face is rather scruffy with a mustache and beard. Actually he's pretty hairy all over if you ever see him shirtless. He has a very rugged look about him, but still manages that charming roguish appeal. His eyes are blue and his expression is often one of sarcastic or flirtatious humor. He usually grins or smirks rather than smiles, complete with dimples to add to the allure. He's a bit of a ladies man and isn't afraid to use that to his advantage - it comes across in his manner and movements, confident and assured about himself and where he belongs. How deep that confidence and assurance may run is something only he knows for sure.
Character's Species/Race (aka human, elf, dragonblood human, etc): Human
Character History (Pre-Veil): Nick Hawley's Wiki Page This has his basic summary as well as links to each episode summary he appears in.
Post Veil History:
Hawley was hunting, he remembers that much. Hunting someone rather than something, which was new, at least for him. He'd been staking out a warehouse in New York City, old and rundown and vaguely familiar to him when the mist rose up, obscuring his view and the next thing he knew he was... somewhere else. Maybe? It was still definitely New York City (he thinks?) but it was daylight now instead of the middle of the night. And he was somehow in the middle of a city-wide panic as something huge and dark slid slowly in front of the sun and blocked out the light.
His first thought is that something's gone terribly wrong back in Sleepy Hollow, but it doesn't take much poking around the city to realize he's not in 'Kansas' anymore. Or anywhere close. This world is like nothing he's ever seen, familiar enough that it could almost be home if there weren't some pretty noticeable differences in the occupants he comes across.
He's not sure if its coincidence or sheer luck that has him bumping into a small party of Knights sent to deal with the problem, but as they seem the most likely to be able to fill him in on what the hell is going on, he throws his lot in with them for the time being to try and stop whatever is happening to the sun and this strange city he's found himself in.
Chosen Canon Point: Nick will be coming in post-2x14 "Kali Yuga". Where that canon point left him was him parting ways with the gang to hunt down a monster from his past, a Vetala who'd nearly killed him and the rest of the team. He takes the responsibility personally and departs to see matters settled once and for all.
Personality and Psychology:
Nick Hawley is a modern day Indiana Jones. He's a treasure hunter, mostly invested in the job for the profit and the thrill of the hunt. He's an adventure seeker and a bit of an adrenaline junky, but not to the point that he's careless about it. No, that's not typically a word associated with him, as he's had a very rough life and leads a dangerous one now. He is very emphatic about looking out for number one - him. For him, it's a good way to live and a good way to stay alive.
Nick's parents died when he was twelve, killed in an accident on Christmas Eve. The event left deep scars on the young boy, who was then handed over to his godmother's guardianship, a woman named Carmilla Pines. She was a notorious treasure hunter and antiquities dealer and she taught Nick everything he knows. He idolized her until the day, a few years later, he witnessed her ruthlessly murder someone after a deal went bad. Terrified and his world shaken, Hawley ran away and managed to avoid her for the next decade, always watching over his shoulder in case he had to run again.
The lessons she'd taught him came in very useful and he used that to make a living for himself. He's not quite as renowned or infamous as his former guardian - and doesn't want to be, worried that will draw her attention back to him again - but he does make quite a name for himself and has a reliable network of contacts to buy and sell from. He can be ruthless when he needs to be, is very good at judging risks and dangers. He's shrewd and clever, having either a lucky streak or a knack for the trade (or maybe both)that helps him make a successful run of it. Enough that he's not really wanting for money or possessions but that's not what it's really about for him - not that he's going to start volunteering his services for free any time soon. It is still a business.
We see a lot of changes in him once he encounters the group in Sleepy Hollow. A definitive before and after. It softens his rule of "look out only for number one" because while he starts out that way - even with them - as time progresses and his relationship with each of them deepens, he makes choices and takes risks and offers assistance he wouldn't do for anyone else, even at the endangerment of his own life.
While he takes his business commitments with the utmost seriousness, personal commitments are something he always tries to avoid. After Carmilla, he doesn't let himself get too close to people, and when he realizes he is, he tends to cut and run. Keeping his distance keeps them safe and him safe because he doesn't trust easily (or at all, in most cases). It's a risk he believes he can't afford, so while he'll dabble casually and shallowly, he rarely stays in one place long enough for anything to deepen past that. Maybe it's a lonely way to live, but he never lets it show that he feels that way. He's more the sort to roll with each day as it comes, living in the moment, going where the hunt takes him. he keeps people at a distance because then no one gets hurt when he inevitably bails - including himself. Or so he has himself pretty well convinced of.
He's got his own brand of loyalty, once he does get close enough to someone to commit to that level of friendship - something even Crane noted of him despite the man's intense dislike and distrust of Hawley. It's a loyalty that has him doing one last favor owed to the woman who raised him even when he knows the cost will be too high. It's a loyalty that has him bending his own personal rules to stay and help Abbie and Crane and Jenny, getting far more invested in their fight against the supernatural and the end of the world than he knows is wise. Even when all his instincts are screaming at him to get the hell out of Dodge. He's nearly killed a few times and yet he still stays and helps, even going out of his way to get them weapons and items that they need to accomplish their goals.
His most notable trait however is his charisma, his charm. It's invaluable in his lifestyle - able to work deals and negotiations to his benefit and get himself out of tight pinches. Crane calls him a privateer when they first meet, which is very much accurate in some ways. He's a pirate in the modern day and divides his time up between business and pleasure, reveling in both. He's a conman at his core, able to lie with a smile and without a tell if it suits him. He could convince you the sky was green and grass was blue if he was paid enough to do so. While most of his business is simple hunts, it's made quite obvious on several occasion that laws are optional at best, since he follows them when they suit him, but he's also shown breaking and entering, stealing, and hacking a high-tech security system to break into a vault, all without batting an eye at the crime itself. If the profit is right - or the need is extreme enough - he will do what needs to be done to get the job finished.
Memories Retained or Lost: Nick is going to be losing his memories of what he's been up to in the weeks since he's left Sleepy Hollow, hunting down Carmilla. He's going to retain the events that happen in his episodes of Sleepy Hollow, because most of them are too important to his development to take out. I am also removing his memories of his parents, so anything before age twelve is getting wiped. He knows they should be there, but the actual memories of his parents themselves are entirely gone. His life starts with Carmilla after their deaths. Otherwise, his decade as a treasure hunter may be patchy in places, although nothing he can point a finger to as certainly as his parents and his time since leaving Sleepy Hollow - both gaps in his timeline he will be very aware of.
Powers and Abilities:
While he is a normal human without any special powers, Nick has a lot of experience to call on. He's spent over a decade as a treasure hunter, a mercenary of sorts who deals in the finding, acquiring, and selling of items with an occult or supernatural nature. It's a dangerous job, but he's got plenty of survival skills under his belt as well as a quick mind, clever wits and good instincts. He's talented with both guns and blades and is even shown using a crossbow with considerable accuracy.
He has a lot of knowledge about the occult and history in general - he's pretty much a walking wikipedia when it comes to rare artifacts. He knows his business and has a ton of otherwise useless trivia floating around in his head that comes in handy for his job. And what he doesn't know off the top of his head, he knows where to go to find the information with relative ease. He's excellent at making and maintaining a network of contacts - his charisma and diligence comes in handy here and his reputation gets him the rest of the way, because people of his type are generally a distrusting bunch.
He's strong and fit - a necessary requirement considering some of the dangers his hunts take him into. He's smart, has really good instincts and quick wits that keep him alive. He thinks fast on his feet, is adaptable and flexible, because he understands plans can change in the blink of an eye and he's good at rolling with the punches. He improvises, isn't afraid of being spontaneous if the reward is worth the risk.
He's smart - besides the arcane and historical knowledge he's got stored in his head, there's a lot of common sense and technical experience as well. He's a tactician, excellent at coming up with strategies (especially ones that get him out of messes alive and in mostly one piece). In one episode, he breaks his way into the home of the man who built Fort Knox and hacks the home's security system to break into a vault to steal a valuable artifact - a job that should be relatively impossible, but he has his resources and pulls it off without so much as a hitch (other than the Scooby gang's interference, thanks guys). In general, he's an adventurer who is quick on his feet and great at surviving, even if its sometimes by the skin of his teeth. He relies on his wits and his instincts and his own experiences to get himself out of trouble, and if that fails, his charm always makes for a great back-up strategy.
Roleplay Samples
Link to a sample of your character in action:
~ A prose thread with Abbie, post 2x14
~ Nick on KoL's TDM
Link to a sample of your prose writing style:
Natasha fighting off the Jabberwocky in Wonderland.
Clint finding out Coulson is alive.
Any other important information (including special inventory items in their possession):
Nick's just going to be in his normal clothes - typically a pair of jeans, a tshirt and a loose button-up over top that, and a pair of reliable boots. He has a necklace with a talisman that he never takes off but that he doesn't really talk about either.
Since he was on a hunt when he got dragged through the veil, he has a duffel bag with him of emergency supplies - a few changes of clothes, a couple of weapons (mainly a pair of guns, a few knives - one in particular that's long and almost machete-like). He's got his tools of the trade - lockpicks, his laptop, some fake ID's, a couple of burner phones, several different types of currency. He's got a few weapons that are specifically chosen for iron and fire, as he was hunting a vetala and that is their weakness. He has a notebook full of notes on artifacts, monsters and the like - some of which he won't remember having written in recent weeks.
Why do you think this character would join/work with the Knights?
The biggest lure at the moment is that is where Abbie will be, the one person he knows from home. Other than that, this is a strange world and he is without any of his safety nets of contacts. He's going to be reeling from the whole transition to a strange place in general, so he's probably going to find the place he thinks is safest or where he's useful/needed most and stick with it. The man's a cynic and didn't believe in the supernatural until it tried to eat his face, so this is going to be a huge adjustment for him. He doesn't like his world view suddenly being forced to change like that, so he's going to be seeking anything familiar or anywhere he can build a support system/new network.
As for why Wynn would invite him to join the Knights, he is a reliable person to have at your back once he gives his word. While he really doesn't consider himself the heroic sort, he's made a lot of changes in recent months and the team in Sleepy Hollow have had him opening up more. While he's still not quite to the point of "team player", once he gives his loyalties to someone or something, he holds them very seriously. He's knowledgeable and adaptable and while he may not have his contact net in place in this world, he will do his best to try and re-establish something of the sort once he finds his feet.
He's adaptable, good at getting information and following trails, no matter how long or convoluted. He has a lot of historical and mythological knowledge at his fingertips and is useful in a fight, should situations come to that. While he may have initially been a reluctant addition to the team in Sleepy Hollow, he more than proved his worth once he saw how serious the situation truly was. His methods might be a little unconventional at times, but he still gets the job done, the best way he knows how.
Do you have a preference for which member of the Knights your character is squired to?
I don't have a preference.